AI Insights · Timothy · July 2024
Q2 2024 Snapshot: Top Android Boxing Games' Performance in the US
Discover how the leading boxing games fared on Android in the US during the second quarter of 2024. Sensor Tower provides insights into the latest trends in downloads and user engagement.
In the second quarter of 2024, the boxing game category on Android saw varying performances across the top titles. Here's a rundown of how each app fared in terms of downloads and weekly active users.
Boxing Star by ThumbAge Co., Ltd. saw its downloads fluctuate, peaking at around 8K in early April and then tapering off to 653K by the end of June. Weekly active users followed a similar trend, starting at approximately 20K and declining to 3.5K over the quarter.
Real Boxing 2, developed by Vivid Games S.A., maintained a steady download count, starting the quarter with over 6K downloads and closing with 4K. Weekly active users hovered around the 11K mark initially but saw a rise to 7.5K by June 24.
ELECTRONIC ARTS's EA SPORTS™ UFC® Mobile 2 had a strong start with downloads at 9.4K in the first week of April, later balancing out to around 6K by the end of June. The weekly active users showed a slight increase from 8.5K to 8.2K in the same period.
NJPW Collection, by 新日本プロレスリング株式会社, and Real Boxing – Fighting Game, also from Vivid Games S.A., did not report any revenue, downloads, or active user data for the period.
For more detailed insights on the performance and trends of these Android boxing games, Sensor Tower's platform offers a comprehensive analysis.